Use normal event propagation for DND events
authorMatthias Clasen <mclasen@redhat.com>
Mon, 6 Jan 2020 04:49:22 +0000 (23:49 -0500)
committerMatthias Clasen <mclasen@redhat.com>
Wed, 8 Jan 2020 23:48:21 +0000 (18:48 -0500)
commitf898bee032040c17fe0282aa69cb54ef31f9d0ff
tree02cc01c6caa500767bed7dc14361d5a3c66020ac
parent6a7f39e6d23fd982034440d9f95d568b0011dc5b
Use normal event propagation for DND events

This works just fine, now that drop targets are
event controllers. There is only a very vestigial
gtk_drag_dest_handle_event() left that deals with
corner cases.
gtk/gtkdnd.c
gtk/gtkdndprivate.h
gtk/gtkmain.c
gtk/gtkmain.h
gtk/gtkprivate.h